local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133001611
L1_1 = {}
L2_1 = {}
L2_1.config_id = 611001
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 1954.274
L3_1.y = 197.286
L3_1.z = -1327.272
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.pose_id = 401
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 611002
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 1957.94
L4_1.y = 197.769
L4_1.z = -1326.245
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 280.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.pose_id = 9003
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 611003
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 1956.055
L5_1.y = 197.748
L5_1.z = -1330.129
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.pose_id = 9003
L4_1.area_id = 2
L5_1 = {}
L5_1.config_id = 611004
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 1950.848
L6_1.y = 196.728
L6_1.z = -1327.094
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 135.81
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.pose_id = 9003
L5_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 611005
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 1955.854
L3_1.y = 197.633
L3_1.z = -1328.806
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 277.3
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.point_type = 9136
L2_1.isOneoff = true
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 611006
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1951.777
L4_1.y = 196.906
L4_1.z = -1327.805
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 152.8
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.point_type = 9136
L3_1.isOneoff = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 611007
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 1956.402
L5_1.y = 197.515
L5_1.z = -1326.028
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 36.28
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.point_type = 9136
L4_1.isOneoff = true
L4_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1611008
L2_1.name = "ANY_MONSTER_DIE_611008"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_611008"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_611008"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 611001
L5_1 = 611002
L6_1 = 611003
L7_1 = 611004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 611005
L5_1 = 611006
L6_1 = 611007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_611008"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_611008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "133001611"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_611008 = L1_1
